It worked fine on Windows 3.x, because the memory never went anywhere. Jon Ross, who wrote the original version of SimCity for Windows 3.x, told me that he accidentally left a bug in SimCity where he read memory that he had just freed. Spolsky's post summarizes how SimCity became Windows 95-ready, as he heard it, without input from Maxis or user workarounds. A popular app like SimCity, which sold more than 5 million copies, needed to work without a hitch. ![]() ![]() Windows 95 merged MS-DOS and Windows apps, upgraded APIs from 16 to 32-bit, and was hyper-marketed. The part that caught the eye of a Hardcore Gaming 101 podcast co-host is how the Windows 3.1 version of SimCity worked on the Windows 95 system. The larger post is about chicken-and-egg OS/software appeal and demand. One such quirk showed up recently when someone noticed how Microsoft made sure that SimCity and other popular apps worked on Windows 95.Ī recent tweet by highlights an excerpt from a blog post by Fog Creek Software co-founder, Stack Overflow co-creator, and longtime software blogger Joel Spolsky. Sometimes those things were documented, or at least hinted at, in blog posts that miraculously still exist. It's still possible to learn a lot of interesting things about old operating systems.
0 Comments
Leave a Reply. |